host (.gamepad?) that I can call to just open the 'Gamepad Setup' window directly?Īm I forced to use the 'Gamepad Setup' window to actually map buttons on the gamepad so that they're recognized by the Dream Seeker? Right now using the new 'Any' key macro I can detect keyboard inputs, but it doesn't register gamepad button presses unless they've been mapped in this menu.Īs it stands, Dream Seeker's built in process for setting up a gamepad and mapping controls strikes me as being very confusing for both developers and end-users alike. Before I make some full fledged feature requests I just want to make sure that I'm understanding how all of this gamepad stuff works so far and that I haven't missed anything: